Author Topic: Textures  (Read 1041 times)

I got 2 new textures for a map im making but whenever I try and use them in mission editor to paint the ground
it just shows up as brown dirt. (which is the default texture)
I have also tried both Jpeg and PNG files, but it does the same thing...
Any suggestions or answers on how to fix this?

Go to here and re-size your JPEG image to the size of 256x256 pixels.

Then use the textures on you map.  When you load your textures into Mission Editor, make sure to first have them in your map's folder and upload them from there, and include them in the compressed folder when you release your map.
« Last Edit: July 15, 2010, 11:33:35 PM by Wesley Williams »