Does anyone else agree that Blockland's feel or 'atmosphere' has drastically, drastically changed over the years? I'm not making the implication that 'I don't like it anymore', but more pointing out the reason I play it at all. Blockland is a constantly changing game, and every day, more or less, there is something new to see. I've always liked Lego, but to be honest it was often more interesting to see the finished product of a Lego set built by someone else; it was the prospect of something new and unfamiliar that awed me. Of course, I loved to build as well.
Blockland was very different in v8. That's when I came in. My ID was 3898, and for a time I did not wish to change my name from Blockhead3898. I find myself being a bit of a hypocrite when finding other, new Blockheads, telling them to find a name for themselves.
I think the first thing I tried when I bought Blockland was I joined a server. I found some very large city-esque build in Slate. I think I saved it, and began to screw around with it. It then turned into a big mess of cities glued through eachother.
One other particular nostalgic thought was those rather simplistic, makeshift, and unprofessional 'laboratory' builds I can remember from the Slopes, with multiple rooms often relevant to conspiracy-bred radical ideas and funny science-fiction top-secret nonsense. As I grew from being an idiot, I began to host more cohesive servers. I can remember 'The Planets' and the colonies I made on Earth and other planets, particularly using Space Guy's event mod. I can remember the time I delved into the creating of massive tombs and pyramids, which I admittedly stole partially to create. I can remember my first replication of Portal; pathetic compared to my attempts of now, but do hold a place in my mind.
So many thoughts I can't hold them all together.
In v9, events changed everything. I at first had no idea how to use them. I eventually created the preface for Cyblock, the concept then was actually to be a cyberspace; the concept []----[] and I now have is far different, Cyblock being an alternate dimension highly similar to human cyberspace due to its suggestible properties and accidental tampering. Events may have changed Blockland into a more numerical and ordered world, but this is not a bad thing, but it is not strictly a good thing. Of course, there were events before the official thing, but this allowed for a much wider array of complexity. I'd much rather have this, but it did somewhat cloud my memories of Blockland's original form.
My first real attempt at add-ons; the Iron Man suit. This had a terrible model, but I learned to create something rather unique to my knowledge, I felt this was a step forward for me. I also think this made be begin to see Blockland in less of an astonishing sight. These 'add-ons' used to be a mystery. But as I unscrambled them, Blockland became more and more solid and abstract.
Blockland is now a very, very refined and well-polished game, and I hope it will continue to do so for a while. I've respected every year and era Blockland has gone through, and they all hold memories quite dear.
Sorry for making this so long, but if you have the time, I don't know, I'd like it if some actually read it. I didn't particularly edit this much at all.
meh
There's probably a lot in what I said that I'd reword or rethink.
Anyway, who else feels that Blockland's feel has changed dramatically over time in many different ways? Do you feel your experience had been different from others, or that your actions had wrote a story to what you've done on Blockland?