Weapon Shop System! [V2]

Author Topic: Weapon Shop System! [V2]  (Read 30635 times)

Y U NO LEARN VCE >:C
Frankly IMO, this is more awkward than VCE, but that's just my opinion because I prefer to use it.

Can you make one that works by event?
Like-
OnActivate==>Self==>Buyweapon[Price][Name of weapon(drop down menu)]
OnActivate==>Self==>Sellweapon[price]
OnActivate==>Self==>Rankweapon[Price][Name of weapon(drop down menu)]

Rank weapon is kinda how you said in OP, buy weapon, never have to buy again.
It works just like your thing, but could you add it where there's an RTB pref on whether to not show a popup or to show one?


Hottest download button ever.

On-topic: This is awesome!

Y U NO LEARN VCE >:C
Frankly IMO, this is more awkward than VCE, but that's just my opinion because I prefer to use it.

I prefer this over variables. I don't mind manually setting the price through console commands.

I beta tested this! :D

What, when?



-Snip-
Will consider.


Y U NO LEARN VCE >:C
Frankly IMO, this is more awkward than VCE

the system was designed for saving setups, rather then three line of events; more so to replace somebody having to do this to 80 bricks.

Code: [Select]
X 0ms onActivate Self IsStatVariable GUNNAME 1 3
X 0ms onVariableTrue Player addItem G17
X 0ms onVariableTrue Client ChatMessage GUNNAME added to your inventory!
X 0ms onVariableFalse Self VCE_ifValue <var:cl:lastmsg> ~= Buy 4 5
X 0ms onVariableFalse Client CenterPrint This is the GUNNAME, it costs XXXX points. To purchase this weapon type in your chat "Buy" and click again! 5
X 0ms onVariableTrue Self VCE_ifValue <var:cl:score> >= XXXXXXX 6 10
X 0ms onVariableTrue Self SetStatVariable GUNNAME X
X 0ms onVariableTrue Player addItem Key Blue
X 0ms onVariableTrue Client ChatMessage GUNNAME added to your inventory!
X 0ms onVariableTrue Client IncScore -XXXXX
X 0ms onVariableFalse Client ChatMessage Sorry, you cant afford this gun!H




I want to buy a gun, what's the price?

I want to buy a gun, what's the price?

if you fail to see the text blatantly above the shop items i would recommend seeing a optician.


You know, i made a suggestion like this awhile back.

Cool. :D

Impressive!
Now all we need is an Item On Sale and BoB to announce it ;D

Impressive!
Now all we need is an Item On Sale and BoB to announce it ;D

Humm, on item sale is easy to implement :D might add that.

bob, nah.


This post was dumb and generally incoherent. My apologies.
« Last Edit: March 19, 2012, 02:46:50 PM by YourBuddyBill »

This post was dumb and generally incoherent. My apologies.
« Last Edit: March 19, 2012, 02:47:17 PM by YourBuddyBill »