now includes lovey map cycle
DescriptionI quit doing falling platforms for this, quitting falling platforms for something which is based around platforms and falling, yes. I quit falling platforms because nobody ever joined, and when people did, they're those friends who don't know how to operate using simple buttons and learning to close and open the door. All of falling platforms was evented and nothing was scripted apart from the events. This server put loads of stress on me and this stress which was caused made me think of something more automatic. This creating Crumbling Stage.
Crumbling Stages is not exactly original, especially since another member of the forum has
created the thing first. This guy did not host the Falling Stage for long, considering he has more things to do in his life at this present time, unlike me, I was bored. This me being unoriginal (again) and creating this bastard.
Crumbling Stage is based around dynamically having maps changed after every round of the game. This using GetRandom since I am the laziest scripter in the world. It chooses a random map out of the saves folder which includes the default maps which are shown below. They are 3 default maps in the two different folders. These folders being the folders in which the server decides on which to use depending on the player count at the time.
Picturesbrilliant maps will be shown here, a couple made be darerd;
Submitting maps!Submitting maps requires the following -
Name:
BL_ID:
Picture of map:
Brickcount of the map: (I'd prefer it if you do not go over 3000)
Amount of players which this build is recommended for:
The Download:
funtips:
- use 4x4 bricks - they're the most effective
- do not make it too big, or too small - it'll bore the players and i'll decline the map submission
- make it fun, add different layers and make different heights and stuff
Submitting multiple maps will give you treats including special colors and benefits of the server, so get submitting them bastards! (non of this will take effect until the beta has finished)
NotesNO NOTES BRO!
Credits- Darren - Scripting the crumbling stage gamemode/gametype thingy
- Port - Being a massive help for getting all the functions and doing the OnLoadPlant thing which without it would be nothing.
- Danny Boy - Being Danny and has always helped me with my scripting, and I have learnt loads so far; without Danny, you wouldn't be reading this right now.
Server Status:image isn't working for some reason.
Gamemode Status:%50 completeCurrently working on -
Made it so that when the minigame resets, people have 5 seconds to get ready for the stage to crumbleDynamic save system (It's really messy and I keep getting errors. I might remake that part of the script. DONE.Manual overide so I can add new maps and manually choose a map from the saves/CStages directory- Some ease of access commands just incase I need to reset or fix something.
- Make this run along with mine and DarkLight's revival of YayFun.
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