I know, I'm just saying, it's killed a ton of survivors.... I think by now the intelligent minds of the camp would have done something about that. Our goal now is to survive, alcohol is obviously making that harder... I'm talking about the characters. I don't actually care that... like... there's alcohol in the game or something....
The thing is, Survivor Camp is basically an anarco-communist community. Everyone is theoretically equal, but there's no distinguished leader.
yeah i wanted to make a lone survivor character, someone who stays off alone, but i figured it wouldn't work with a map so tight as it is
The Bluzone is expecting two (possibly three) whole new areas and a few extensions, so don't fret too much c:
Also, Artix's "Zombie Survival" is using the Bluzone map. It's just ZAPT I think.
Which one? Current or classic Bluzone?
I'm fine with classic, but if it's current then there's a problem.
Bar confronation over Abram smashing shot glasses. Thankfully, this conflict ends in Abram holstering his rifle.
Abram actually did something rational!?
BUT HOW~!?
But yeah, big discussion earlier about how the survivor base is run. It seriously is an utmost anarchist commune. I didn't set it up like this, either- players just never allocated a leader and run it how they want. They nominate little sub-leaders or important people, but no-one
runs the base, so to speak.
I wouldn't mind seeing that happen.
There's also the underground base in the sewers open, and that used to be a base used by some outcasts. If a cell of survivors want to claim it as a base they have my support.