Author Topic: Load bricks event  (Read 1287 times)

I was thinking about Pload's jailbreak and how he coded it to reload the bricks after the round ended.
I thought that there could be an output event that would load a bricks file from the host and be SA only

the event would be like:

OnActivate > Client > LoadBricksFromFile[cannons.bls]

or

OnFileLoaded > Minigame > Reset

I would like this, but I would also like a clearbricks event.

hmm
setmap event?
clears bricks, then loads them?

hmm
setmap event?
clears bricks, then loads them?
That is exactly what i want... But some people might abuse them

That is exactly what i want... But some people might abuse them
You can make it so that events cannot be sent without admin within the event script.

You can make it so that events cannot be sent without admin within the event script.
I bet if you check every event in BL, only about 10 do this

I bet if you check every event in BL, only about 10 do this
it'd take 3 miliseconds to add an admin only check

this sounds usefull if you were to make your own campain map and dont have enoughf bricks for it
on player enter zone > client > load map > [map name here]


it'd take 3 miliseconds to add an admin only check
I know, but no one does