Changing to windowed mode doesn't fix it. I by default start in Windowed. Is there possibly another fix of some sort?
you can always count on a coder to be specific
Checking for shader shadow support: - Enabled via $Shader::Enabled? YES - ARB_shader_objects present? YES - ARB_shading_language_100 present? YES - GLSL Language Version? 1.20 - EXT_texture_array present? YES - EXT_texture3D present? NO - EXT_framebuffer_object present? YES - ARB_shadow? YES - ARB_texture_rg? YES o Shaders are INACTIVESkipping shader shadow initialization.Error opening zip (Add-Ons/Colorset_Default.zip), need to handle this better...Error opening zip (Add-Ons/GameMode_Ninja_Jump_#76C63F.zip), need to handle this better...Checking for shader shadow support: - Enabled via $Shader::Enabled? YES - ARB_shader_objects present? YES - ARB_shading_language_100 present? YES - GLSL Language Version? 1.20 - EXT_texture_array present? YES - EXT_texture3D present? NO - EXT_framebuffer_object present? YES - ARB_shadow? YES - ARB_texture_rg? YES o Shaders are INACTIVESkipping shader shadow initialization.Starting client authentication...
User Jeep experienced an error where the player light does not actually cast light.
:P We all know how frustrating it can be to get "it doesn't work".Also I am frequently crashing on startup with this in the console:Code: [Select]Checking for shader shadow support: - Enabled via $Shader::Enabled? YES - ARB_shader_objects present? YES - ARB_shading_language_100 present? YES - GLSL Language Version? 1.20 - EXT_texture_array present? YES - EXT_texture3D present? NO - EXT_framebuffer_object present? YES - ARB_shadow? YES - ARB_texture_rg? YES o Shaders are INACTIVESkipping shader shadow initialization.Error opening zip (Add-Ons/Colorset_Default.zip), need to handle this better...Error opening zip (Add-Ons/GameMode_Ninja_Jump_#76C63F.zip), need to handle this better...Checking for shader shadow support: - Enabled via $Shader::Enabled? YES - ARB_shader_objects present? YES - ARB_shading_language_100 present? YES - GLSL Language Version? 1.20 - EXT_texture_array present? YES - EXT_texture3D present? NO - EXT_framebuffer_object present? YES - ARB_shadow? YES - ARB_texture_rg? YES o Shaders are INACTIVESkipping shader shadow initialization.Starting client authentication...I'm assuming part of the problem of shaders not showing up is the "EXT_texture3D" not being present and shader shadow initialization is getting skipped. Lol.
Is it just me or do mobile intel graphics cards not have support for shadows?
Is it just me or do mobile intel graphics cards not have support for shadows?Moppy was running BL on a mobile ATI card, he could see them.D:
gee, it's not like i bolded this very thing and put it at the top, not to mention it being mentioned 50 times in the other thread. :(why don't people read anymore :(
because it's 3:00 AM