Author Topic: Event_WaterLevel - onBrickEnterWater, onBrickExitWater - Now on RTB  (Read 1519 times)

Seeing some possibilities for a few water-based gamemodes.
Also might make a good pair if someone makes a setWaterLevel event with Environmental Control Event's env_waterHeight

Contains two input events, onBrickEnterWater, and onBrickExitWater, detecting when the water level rises above or below the brick you put the events on.

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« Last Edit: August 13, 2012, 02:42:11 AM by Headcrab Zombie »


nice insight/foresight you got there son