Author Topic: Crash Team Racing: Cortex Castle (WIP)  (Read 5034 times)

But I'm going to call it Badspot Castle. Started working on it two days ago. It's not an exact replica as I scaled some parts to fit Blockland better and I took some artistic freedom where I couldn't replicate the original track. Modular terrain bricks, custom prints. (Some prints are WIP and some are missing.)

In CTR you can have a maximum of 8 racers and that would be the ideal amount in Blockland as well.

Track: 100%
Details/walls/ceiling: 80%
Eventing: 50%
Time: ~45 hours
Bricks: ~10k










« Last Edit: January 13, 2013, 11:43:16 AM by Demian »

That looks great so far!

I look forward to playing it

That looks great so far!

I look forward to playing it
This.

"BBBBBBBBBBBBBBBBBBB"
What is it?

"BBBBBBBBBBBBBBBBBBB"
What is it?
Bush. I haven't made the print yet.

BBBBBBBBBBBBBBBBBBBBBBBBBBBUS H
YEAAAAAAAAAAAAAAAAAAAAAAAAH

BBBBBBBBBBBBBBLOCKLAND

I loved this game. Finish this.


So epic i love this map i still have ctr on my ps1.

inb4 badspot takes the map called badspot castle so he can host it on his server


I see some complications. But oh well, just finish it and ima try it out.

CTR was one of my favorite games on the playstation

This looks good.

I see some complications. But oh well, just finish it and ima try it out.
The final big jump is proving troublesome. When you hit the ground you bounce up +16 bricks.
Solved that!
« Last Edit: January 10, 2013, 12:11:42 PM by Demian »