Half-Life 2 Weapons Pack (Tracers! Bullet holes! forget! [17.11.13])

Author Topic: Half-Life 2 Weapons Pack (Tracers! Bullet holes! forget! [17.11.13])  (Read 25451 times)

With a recent release of HL2 Weapons in the add-ons topic, I didn't like how it was completely inaccurate to Half-Life 2: the damage, the projectiles, even the models.
And so I decided to write my own Half Life 2 weapons pack.
Most of the models are custom now, excluding the grenade and a few unexecuted scripts. All the code is written by me, although it could use some syntax cleaning-up.
The add-ons current state is pre-release. The download link is a the bottom of the topic. Please report all the bugs to me in here so I can fix them up for the release!
Code: [Select]
Features:
Tracers!
Bullet holes!
Raycasts and headshots for hitscan weapons
Accurate damage variables
Robust Ammo System:
     Can pick up magazines from dropped weapons if their magazine is not empty
     You get notified when you pick up ammo
     Alternative Fire ammunition support
     Expanded features based on Bushido's and Gcat's ammo system scripts
     No (known) bugs compared to the above
     Relatively easy to implement in new weapons
Alternative fire for SMG, Shotgun and AR2
Two different Rates of Fire for crowbar and future melee weapons: 0.6 seconds when miss, 0.3 seconds when hit.

Code: [Select]
Weapons:
9mm Pistol
MP7 SMG
.357 Revolver
AR2 Pulse Rifle
Crossbow
SPAS-12 Combine Shotgun
Incidenary Grenade
Crowbar
Stunstick
RPG

Screenshots:


Here's the pre-release link!
yum. [last updated: 17.11.13]
« Last Edit: November 17, 2013, 01:46:41 PM by Crystalwarrior »


Awesome work!  Can't wait for the full release.

Saw these on your server. Holy stuff. /Impressed, very nice work!
May I suggest that you add an event to refill the players' ammunition?
I saw the pickup but events are more reliable and expandable.
« Last Edit: August 30, 2013, 04:08:18 PM by SgtDaemon »

He didn't make this i don't think most of it looks like its from Subpixel's Half Life 2 weapon pack, I think he only made the USP.

He didn't make this i don't think most of it looks like its from Subpixel's Half Life 2 weapon pack, I think he only made the USP.

If someone provided models would you consider a hl1 weapon pack with like every single weapon from that game?


If someone provided models would you consider a hl1 weapon pack with like every single weapon from that game?
Yup.
Hell, I could make HL2 Beta weapons.

Saw these on your server. Holy stuff. /Impressed, very nice work!
May I suggest that you add an event to refill the players' ammunition?
I saw the pickup but events are more reliable and expandable.

Yeah, that is already planned.
« Last Edit: August 31, 2013, 03:35:52 AM by Crystalwarrior »

yes yes i am c:
oh i already knew that, its not surprising.

I think, it cool, but really, AR2 and revolver needs more realistic model
« Last Edit: September 01, 2013, 01:55:02 PM by Halmet »

I think, it cool, but really, AR2 an revolver needs more realistic model

I took the models from the HL2 Weapons Pack as a placeholder until I make/get better models.

...

I kinda wish Subpixel didn't release my HL2 Weapon pack, I had forgot how awful they were, and I'm to lazy to make better ones since I'm not 12 anymore.

today I made this

it's gunna have animations