Call of Duty: Ghosts Thread v2 (will lock if needed)

Author Topic: Call of Duty: Ghosts Thread v2 (will lock if needed)  (Read 4133 times)

MOST OF THE TEXT HERE IS //STOLEN// FROM THE OFFICIAL WEBSITE LUL



11 . 5 . 13
Click to enter the official Ghosts website.

MEDIA

MULTIPLAYER | YOUR SOLDIER | YOUR WORLD


MULTIPLAYER
In Call of Duty®: Ghosts multiplayer, customize your soldier and squad for the first time. Level environments are more realistic and immersive than ever before, and now the Call of Duty App lets you stay connected to the game wherever you go.



YOUR SOLDIER
In Call of Duty®: Ghosts you don't just create a class, you create a soldier. Choose the head, body type, head-gear and equipment, and you can even create a female soldier for the first time. With over 20,000 possible combinations, you can create the soldier you've always wanted. And each soldier you create will also have his or her own load outs.
PERKS | SQUADS | KILLSTREAKS
PERKS
The new Perks system has more perks than ever before. Every perk has a value from 1 to 5, and you have 8 points to allocate. So for example, choose 4 perks each valued at 2 points a piece, or even 8 perks, each valued at 1. You could also choose to get rid of your secondary weapon and get up to 11 perks.
SQUADS
Squads introduces a whole new level of competition to Call of Duty. We've taken the best parts of the Multiplayer experience and combined that with a vastly improved AI and our new mechanic of creating your own squad-mates. All the hard work you've put into customizing, playing, and prestiging your squad can now be put to use on a brand new playing field.
KILLSTREAKS
There are over 20 NEW Kill Streaks in Call of Duty®: Ghosts — such as Juggernaut Maniac, Helo-Scout, Vulture and the ODIN Strike. You can even bring in Riley, from the single-player campaign, as your guard dog to warn you when enemies are near, and to attack enemies if they get to close.



YOUR WORLD
From maps and modes, to animation and audio, to who you are as a player — this is the biggest overhaul of multiplayer since the original Modern Warfare®. Things like Sub-D, Displacement Mapping, Real-Time Lighting, and Dual-Rendering tech gives us the ability to build the most visceral gameplay experience we've ever created. And at 60 frames-per-second across all platforms, there is nothing like Call of Duty Multiplayer.
In Call of Duty®: Ghosts multiplayer, customize your soldier and squad for the first time. Level environments are more realistic and immersive than ever before, and now Call of Duty Anywhere lets you stay connected to the game wherever you go.

DYNAMIC MAP EVENTS | TACTICAL MOVEMENT | AUDIO DESIGN
DYNAMIC MAP EVENTS
We're immersing players in the multi-player maps in ways similar to what we've done cinematically in single-player, while adding new ways to play and interact with the environments in a meaningful way. So we've introduced new interactive elements and player triggered events that make the maps evolve as the match goes on. There's a huge range here. From player-triggered traps to map-changing killstreaks, the entire landscape can shift and require new tactics and strategies.
TACTICAL MOVEMENT
Call of Duty®: Ghosts has redefined how you move through the world.
- A new contextual lean system now allows you to lean around obstacles without adding button combinations.
- A new mantling systems allows you to move fluidly over objects, while not losing momentum.
- The knee slide allows you to naturally transition from sprinting to crouch to prone.

AUDIO DESIGN
A completely revamped audio design featuring an ADSR-based reverb system, reactive emitters and locational battle chatter gives you a more immersive experience.

      
ALL credit to Arekan for the original thread post which you can view by clicking on the quote.

This is the one COD game I'm excited for.








eh, made me laugh

I don't know if I'm getting this game, there's not really a selling point for me to get it and not BF4




The single player trailer looks loving handicapped

Underwater firefights, great now the kids are going to go to everyone Arma 3 video and say that cod that first.

Why didn't you just bump the other topic?