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April 17, 2014, 03:41:34 AM

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Author Topic: [PACK] Quake-Type Weapons (and some other stuff)  (Read 6080 times)
kiwibear

« January 17, 2014, 12:12:26 PM »

Not sure i understand completely but alright
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Bushido

« January 17, 2014, 12:23:45 PM »

the entire driving philosophy behind quake-type weapons is that instead of just sitting there and tanking shots everything is simultaneously extremely dangerous and also extremely dodgeable

deliberately making something designed to absolutely 100% hit the thing you're aiming at defeats the purpose of the pack
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Cassyroll

« January 17, 2014, 12:45:26 PM »

the entire driving philosophy behind quake-type weapons is that instead of just sitting there and tanking shots everything is simultaneously extremely dangerous and also extremely dodgeable

deliberately making something designed to absolutely 100% hit the thing you're aiming at defeats the purpose of the pack

Also it can be used in any gamemode unlike ray casts which in dogfights is silly
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DestroyerOfBlocks

« January 17, 2014, 12:46:28 PM »

you should make a shield that recharges only when you kill or damage someone
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kiwibear

« January 17, 2014, 01:00:30 PM »

Yeah I guess that makes sense, alright then
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Mr.Noßody

« January 17, 2014, 01:17:21 PM »

I still would really want to see a Thunder Gun.

A gun that takes a bit to charge up, but when released fires an explosive arc of electricity.
Kinda like your Static Beam, but a much slower shot and much more powerful.
« Last Edit: January 17, 2014, 01:19:56 PM by Mr.Noßody » Logged
Bushido

« January 17, 2014, 01:20:41 PM »

you've described the warhead launcher

Also it can be used in any gamemode unlike ray casts which in dogfights is silly

i don't understand.
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Mr.Noßody

« January 17, 2014, 01:24:35 PM »

you've described the warhead launcher

Perhaps. It's just something Ive always wanted to see.
An electricity based thunder gun with a charge factor.

The power of a lightning strike in a gun.
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Zooboomafu
« January 17, 2014, 04:38:25 PM »

But how come this pack comes with no INFINITY BIG BANG STORM! Like the Beta one does?
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kiwibear

« January 17, 2014, 04:45:42 PM »

Probably cause it's completely ridiculous and has no practical use with the rest of these weapons
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Tactical Nuke

« January 18, 2014, 11:53:21 PM »

So I can see that you were pretty vague when you said "by Christmas"
oh well
DAYUMMMMMMMMM
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TristanLuigi

« January 19, 2014, 11:05:02 AM »

Cool, now update Tier Tactical  Thanks

But in all seriousness, this pack is pretty sweet. Is there a proper thread for the energy shields and Valve player type?
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Mr. Jelly

« January 19, 2014, 11:06:25 AM »

How about a gun that shoots shurikens and lightning
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Tactical Nuke

« January 19, 2014, 04:11:46 PM »

Is there no ammo option for the Quake weapons?
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Alkatjo

« January 19, 2014, 05:01:08 PM »

Cool, now update Tier Tactical  Thanks

But in all seriousness, this pack is pretty sweet. Is there a proper thread for the energy shields and Valve player type?
I think teir has finally kicked the bucket, Ace's dm used to be famous with tier. He's using walters now, btw  Thanks
That's saying something.
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