Okay so here's the problem I have come up with...
The weapons are pretty realistic, which is nice! However, currently, the weapons are balanced, as everyone starts with a new one when they die, and its not that hard to kill somebody equipping an assault rifle.
If I let players keep weapons after they die, it will quickly become unbalanced.
In conclusion, I need to find a way to make it more RP and less RDM.
Suggestions are welcome.