ChUmbaLum sOft, a 3d modeling software developer, has provided a tool within Milkshape that creates terrain with the click of a button.
Although the terrain generator is not perfect, and is limited in size, I decided to try it out ingame.
These were all done in version 21, and i decided to go with flat shading to look the best.I'm not sure how the old terrain functioned, but i did get a collision box to work around the structure. It is too large to function as a brick, so i figured it would work as a vehicle without any mountpoints. It works somewhat like GSF Ghosts "Procedural Terrain Generator", but without the tedious adjusting of colors, and sizes.
It isn't a giant feat, but it proves that you can make terrain without effecting shaders.