datablock PlayerData(PlayerNoJet : PlayerStandardArmor)
{
minJetEnergy = 0;
jetEnergyDrain = 0;
canJet = 0;
airControl = "1";
uiName = "Air Control Player";
showEnergyBar = false;
};
Why does it overwrite PlayerNoJet?
stuff, it does? I could've sworn I changed that. God damnit, I'll fix it real quick.
EDIT: Alright, fixed. I have absolutely no excuse, that was just plain stupid on my part. If you did download v1, please redownload.