Wow... I knew you would do this to me.
So, you saw my Coding help thread,
http://forum.blockland.us/index.php?topic=256274.0
And without any credit what so ever, posted this addon?
You idiot.
Without any credit to whom? Your not the first nor will be the last person to think of a /clearProjectiles event, and if a person wants credit for some code theyre giving, they can just ask for it.
It doesn't seem to clear/explode all of them for some reason.
Let me guess, your doing a loop in
missionCleanup, from 0 to
missionCleanup.getCount(), and deleting any projectiles that you find? Try decreasing your loop variable after every time you delete a projectile. When you delete it, the list shifts up, and then as your loop variable increases there will be some objects that it skips.
Alternatively, start at
missionCleanup.getCount()-1, and loop down till
loop variable >= 0. That will ensure that it finds every object, even if some are deleted during the process.