Author Topic: Teamspeak Integration  (Read 7897 times)




Well I made an Add-on that talks to Teamspeak and tells you when someone is talking and puts Teamspeak chat into Blockland's chat system.

There are small boxes that are on the right side and go from the bottom of the screen to the top

Teamspeak chat is shown as such


A small GUI thingy is added to the main menu

If the add-on successfully connects to your Teamspeak client it shows "Connected"
If it failed to connect it will show "Failed, try again" and then change to "Connect"
Click "Connect" and the script will try to connect to your Teamspeak client.

I shouldn't have to say this but you need to have Teamspeak installed on your computer.
Also make sure you have ClientQuery enabled in your Plug-ins, it's enabled by default.



Download



If you don't have a Teamspeak server to connect to, feel free to connect to: blockland.teamspeak3.com

« Last Edit: May 14, 2014, 05:43:28 PM by Nobot »


heeelllll yyyeaaaaahhhhh


oh my god I've been waiting like 30 years for this.

Woah this sounds cool.



did you get this idea from me by chance
i mentioned it once in the blockland teamspeak

Does it also place an icon over a player's character as they talk?

did you get this idea from me by chance
i mentioned it once in the blockland teamspeak
No, Nobot said it would be cool to have something like this before you were even on the TS.
Does it also place an icon over a player's character as they talk?
This is client sided, so no.

This is client sided, so no.
Use a worldToScreen function.

Use a worldToScreen function.
So how am I supposed to even get the player positions in the first place then.

So how am I supposed to even get the player positions in the first place then.
iirc:

Loop through ServerConnection objects, check if object is player and has same name, getPosition()