Author Topic: Talk Sound  (Read 1069 times)

When a chat message is said, a high pitched talking (gibberish kinda) voice emits from the PLAYER himself.



this would actually be kinda easy wouldn't it?? I mean, I don't have any knowledge of torquescript in general, but since the player shakes when a message is sent, shouldn't there be a function or method or whatever they call them in TS for when a chat message is sent? then playing a sound should be moderately simple too, huh??

gave it a shot, works but its a bit simple. I may add new features later...
http://www.mediafire.com/download/9elaahs35nt4nas/Server_Jabber.zip


make it happen someone
Have I pleased you senpai?


this would actually be kinda easy wouldn't it?? I mean, I don't have any knowledge of torquescript in general, but since the player shakes when a message is sent, shouldn't there be a function or method or whatever they call them in TS for when a chat message is sent? then playing a sound should be moderately simple too, huh??
It was actually very easy, after importing the sounds as datablocks I packaged the ServerCMDMessageSent function to select a random number, and then play a jabber sound correlating with that number.  Plays that sound and then continues the servercmdmessagesent function.
Last Edit:   Today at 10:06:06 PM
« Last Edit: May 28, 2014, 11:08:44 PM by RarwMuffinz »

I think the voices from Animal Crossing would also work pretty nicely