Console.log
System & Processor Information:
Mac OS X 10.9.2
2.0 GB RAM
2.26 GHz unknown Mac model (2 cores)
x86 Architecture
MMX detected
SSE detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing SSE extensions
Input Init:
Video Init:
Accelerated OpenGL display device detected.
Blockland v21m build 1931
Module Directory: /Users/home/Library/Application Support/Steam/SteamApps/common/Blockland
Profile Path: /Users/home/Library/Application Support/Steam/SteamApps/common/Blockland
Total Ram: 2048 MB
OS: OSX 10.9.2 r199506
--------- Parsing Arguments ---------
argc = 4
argv[2] = -noconsole
argv[3] = -steam
Parsing command line arguments: -noconsole -steam
Error opening zip (Add-Ons/GameMode_Blockheads#827813F.zip), need to handle this better...
Error opening zip (Add-Ons/GameMode_Ninja_Jump#827813E.zip), need to handle this better...
--------- Loading Common ---------
Error opening zip (Add-Ons/GameMode_Blockheads#827813F.zip), need to handle this better...
Error opening zip (Add-Ons/GameMode_Ninja_Jump#827813E.zip), need to handle this better...
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Loading compiled script base/server/defaultAddOnList.cs.
Loading compiled script base/server/defaultMusicList.cs.
--------- Loading MODS ---------
--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.
--------- Initializing Base: Server ---------------------
Initializing steamAPI...
SteamAPI initialization successful, allocating steam objects
Steam initialized...
Steam unlock successful, will use Steam authentication
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.
--------- Initializing Base: Client ---------------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Activating the OpenGL display device...
Activating the OpenGL display device...
Cleaning up the display device...
>> Attempting to change display settings to windowed 800x600x32@60Hz...
Created new window for GL [800 x 600].
port = 11067184
Successfully set up AGL windowed support [800 x 600]
doesn't need to ressurect
saved prefs
OpenGL driver information:
Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce 9400M OpenGL Engine
Version: 2.1 NVIDIA-8.24.11 310.90.9b01
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 8)
EXT_compiled_vertex_array
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
WGL_EXT_swap_control
GL_ARB_vertex_buffer_object
ARB_occlusion_query
OpenGL Init: Disabled Extensions
EXT_paletted_texture
NV_vertex_array_range
3DFX_texture_compression_FXT1
ATI_FSAA
Video::setDevice - activate call done
Video::setDevice - resetting canvas
Resetting Canvas...
OpenAL Driver Init:
OpenAL
Vendor: Any
Version: OpenAL 1.2
Renderer: Software
Extensions:
Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.
--------- Loading Client Add-Ons ---------
Client checking Add-On: GameMode_Tutorial
Loading Add-On: GameMode_Tutorial (CRC:-1820115138)
Executing Add-Ons/GameMode_Tutorial/client.cs.
Executing add-ons/GameMode_Tutorial/tutorialCompletedGui.gui.
Client checking Add-On: Client_FavServers
Loading Add-On: Client_FavServers (CRC:-1914091715)
Executing Add-Ons/Client_FavServers/client.cs.
Executing Add-Ons/Client_FavServers/FavServ_Add.gui.
Unable to open file 'config/client/favserv.cs for writing.
Activating package: FavServers
Client checking Add-On: Bot_Hole
Loading Add-On: Bot_Hole (CRC:758391552)
Executing Add-Ons/Bot_Hole/client.cs.
Executing Add-Ons/Bot_Hole/wrenchBotDlg.gui.
Executing Add-Ons/Bot_Hole/wrenchBotDlg.cs.
Activating package: ClientBotHolePackage
Binding server port to default IP
UDP initialized on port 1976
Error opening zip (Add-Ons/GameMode_Blockheads#827813F.zip), need to handle this better...
Error opening zip (Add-Ons/GameMode_Ninja_Jump#827813E.zip), need to handle this better...
Starting client steam authentication...
Setting default shader level...
csm not supported
Shader level set to 0
Engine initialized...
Received stats and achievements from Steam
Authentication: SUCCESS
Could not create a description for binding: ;
Could not create a description for binding: /
Could not create a description for binding: cmd /
Could not create a description for binding: alt ;
Exporting initial client prefs
Unable to open file 'config/client/prefs.cs for writing.
Exporting client config
Unable to open file 'config/client/config.cs' for writing.
Video::setScreenMode 800, 600, 0, 0
Cleaning up the display device...
Killing the texture manager...
Making sure the rendering context is not current...
Deleting the rendering context...
Destroying the window...
>> Attempting to change display settings to fullscreen 800x600x32@0Hz...
Could not find valid pixel format
Failed to set up AGLFullscreen support.
DSp Error: Invalid attributes
DSpContext_Reserve() had an error.
Failed to establish DrawSprocket monitor control.