You are. They were going to allow players to swap between characters, but scrapped it for budgeting reasons.
See above
Alright, my stance has changed slightly now, but I still think it's a missed opportunity for them. If they were going to have both, why not pick a female character? Only reasons why I can see is that A: They can use older models, but that's just laziness, or B: They want to appeal to a male demographic with a male protagonist, which is more reasonable.
You're the one making it out to be loveist. Villains are stereotypically manipulative, and you're the one who is saying that it's misrepresenting women because the female villain is also manipulative. It doesn't have anything to do with Lady Macbeth being female, she's manipulative by character.
The femme fatale is a very common archetype that's considered misogynistic, and Lady MacBeth is a textbook example. Yeah, it's her character, but a manipulative woman is a negative stereotype that frequently appears in media.
Both criticisms are pedantic garbage that has no basis in literary criticism. Nitpicking over demographics is stupid because you can always find one group that isn't 'represented enough' in media. The bottom line here is that it's not important. People aren't as stupid as you think, and just because a popular television show doesn't have a whole lot of black characters doesn't mean that a generation is growing up to believe that black people don't exist. That's hyperbole to the max.
actually representation does matter
When it comes to representation and how people perceive it, the easiest group to discuss is aloveuals. It might sound strange, but especially being an aloveual, I honestly do think TV characters have a massive influence on how people perceive my own loveuality.
First, I have to ask: What are some aloveual characters from mainstream media that come to mind? Sheldon Cooper from the Big Bang Theory is a pretty well known example (and the only canon one i'm aware of). His loveuality is treated as a joke and adds to his character by making him look
more alien. People seem to undermine aloveuality, treat it as a joke ("Who cares about aloveuality??"), and the aloveual stereotype is pretty much Sheldon in the first place. This is a misrepresentation, and reinforces negative stereotypes. And, yes, I'm forced to watch the Big Bang Theory, so I'm much more familiar on the characters than I want to be.
Now, since the only character that's any form of representation is negative, this puts a responsibility that's often ignored: Countering this negative stereotype. If people only see the negative in something, they aren't going to see the positive without actually interacting with multiple aloveuals.
It's different for gender because it's a broader group, yes, but it's really not different. A lack of representation is essentially a missed opportunity to do something good, which doesn't make it particularly offensive. What IS offensive about Outlast is that the women that are there are portrayed as victims (and enemies), reinforcing a negative stereotype (that isn't as prevalent as it was during shakespeare's time but that doesn't matter. it's still an issue).
That's such a dumb criticism though. If you really flesh it out, there's only 3 categories of characters in videogames. The main character(s), the villains, and the minor characters(encompassing victims). If you do not have a female main character, you will naturally have the only female characters as villains and minor character. That's because those are the only categories left. However, if you have a male main character, you'll still have 95% of the overall male characters as villains and minor-characters. So what's really the big difference here? It's that the main character is not female.
The roles in the story do matter, but it's not the main issue. The issue is that the
only characters are either victims (the main issue.) or insignificant enemies and therefore don't fall into either of the 3 categories you listed.
Just a nitpick though (especially as someone who enjoys writing), I think there are more categories than that. Protagonist, (an optional) antagonist, major Ally, major villain, and side character might be better groups.
That's the writer's job to tell though. The guy writing the story for the videogame is the one who decides what's gonna happen, and just because they pick a man as the main character doesn't make them loveist.
Obviously it won't, and that's not the issue.
If you're going to complain about there not being enough female heroes in videogames, make a videogame with a female hero.
Fix the problem yourself if you care so much about it.
well i mean that's literally what i am doing but ok
I mean, making a game with a female protagonist wasn't my original goal, but that's how we chose to tell the story. We were actually going to have a male protagonist, but we decided against that because we felt that a female protagonist would get our game's message across better.
The issue with gender in video game protagonists is that there simply aren't enough stories that tell a woman's. It's not BAD to tell a story from a male perspective, but when given a choice whether to drop the male protagonist option or the female, it's a problem if you favor the male option (especially if it's out of laziness rather than potential market).
The solution is not to piss on otherwise respectful and talented videogame developers for using a male main character to tell their story.
Criticism isn't the same as pissing on them. I haven't played Outlast myself and only watched a bit, and it looked fun. Effort was obviously put into it, and I tend not to express opinions on games I haven't played so I don't want to say it's good or bad. One of my favorite games, EarthBound, is pretty misogynist from my understanding, mostly because Paula takes on the damsel in distress role twice. It's even a debate I've had myself, because the reason she WAS captured frequently was because only she had the power to defeat the antagonist. Regardless, I think it's a great game, however, and Shigesato Itoi is one of my heroes. Finding a flaw in something is different from
pissing on it and I don't believe I'm pissing on Outlast.
-snop-
Alright, but I just learned that there was already a planned female protagonist alongside the male protagonist. Unless they did the model of the male first and ignored the female, there's little reason to pick the female character to be the one that kicks the bucket.
I should also note that while I think Ubisoft made a mistake, they should not feel obligated to replace their protagonist unless it's within their budget, which it's probably not at this point.
in other news does anyone else really hate it when you lose a follower and you don't know which one?? I guess big blogs don't really notice, but someone unfollowed me a while ago and i've been trying to count my followers constantly and see who it is :C
I'm not offended that they unfollowed me, just for clarification. Personally I'm happy when people unfollow me because they don't like my content and don't want to look at it (although they should just get xhit or something idk)
edit edit: turns out the missing follower was niff :C