1. If he took the colours straight from the game, then the time of day would change what the colours look like.
2. Secondly, link me a topic to one popular weapon that uses textures rather than colours.
3. I'll tell you this, in my nearly 8 years of Blockland, I have never seen a weapon use textures well.
1. Why would he rip a color straight from in-game when he already has a nice neutrally lit picture of it in 2D, that he most likely already used to make the think. Anyways, what Dumbass would rip a color from in-game when the time of day makes the thing be badly lit.
2. I've done it myself, and i have seen other people do it as well, like Gravity Cat for his scopes and so on. Textures on models look good even if it isn't weapons, see the default player model. I'm sure there have been other people who actually used detailed textures, but i can not remember or have not seen them.
3. 8 years? You should look better. I am pretty sure i posted my textured model on the 3D modelling topic, and it looked fine, even for the stuff job i did. and Gravity Cat's models as well. Though that is a matter of opinion, all i am saying is that it does not look bad, or anything less than ok, if done right.
It saddens me however, that Phanto is not continuing on this pack :/