BluetoothBoy's Scripts - isHost Bug Fix - New Script Server_VehicleFlip!

Author Topic: BluetoothBoy's Scripts - isHost Bug Fix - New Script Server_VehicleFlip!  (Read 8517 times)

That's one lovey OP. I'm glad to see new people learning Torque.
Thanks but... I've known TorqueScript for a while now. I started learning TorqueScript/making mods shortly after I bought the game 2.5 years ago.

The whitelist thing is cool, but a blacklist feature would be nice. Meaning all players can use events unless they are blacklisted.
Maybe I'll put a blacklist feature in an update.
« Last Edit: July 25, 2014, 09:28:53 AM by BluetoothBoy »

ooo dat's nice

however

Is there a command that lets you see all IDs currently on the whitelist?

ooo dat's nice

however

Is there a command that lets you see all IDs currently on the whitelist?
No, I will put that in an update along with the blacklist.

New script released! Check OP.

there's already a mod that has you right click to set your paint can color to whatever brick you're looking it.
but that's pretty cool nonetheless, especially the key binding.

there's already a mod that has you right click to set your paint can color to whatever brick you're looking it.
but that's pretty cool nonetheless, especially the key binding.
Plus there's two others with a server command for it(but no key bind).

Oh. Well my brother said he couldn't find one, so I made it. Oops.

for some reason i cant shove but everyone else on the server can when im hosting
nevermind it just worked
« Last Edit: July 30, 2014, 08:45:29 PM by Bumbo_Bargains »

New script which allows hosts to easily know which bricks they're using in a build!

New script which allows hosts to easily know which bricks they're using in a build!
finally loving thank you


New script which allows hosts to easily know which bricks they're using in a build!
:)

Pro tip: When using a switch, you can do:
Code: [Select]
case "y" or "Y":
      //Do stuff
Instead of making a different case for both.

Also, are switches case sensitive?

Also also, does the new add-on say the UI names of the bricks used or the add-ons that the used bricks came from?
« Last Edit: August 01, 2014, 09:50:15 PM by jes00 »

Oh wow I never thought about a usedbricks add-on, nice work man.

Also, are switches case sensitive?

They shouldn't be, unless you try to use a case sensitive function to go along with it.