Before my server crashed three lines got posted to the console:
Error: NetStringTable::incStringRef() - id "80031" out of range (size = 256)
Error: NetStringTable::lookupString() - id "80031" out of range (size = 256)
Only two saved to the log.
As I said in my other topic I'm like %75 sure these lines (possibly with different ids) posted before the first time my server crashed as well.
Now I understand what "out of range" means, but generally assumed that Torque was immune to such crashes.
I mean if I do "clientGroup.getObject(1000);" on a server, it'll be out of range, but won't crash.
I guess this means I have to figure out what NetStringTable is, but it sure as hell isn't anything in any script
I wrote.
Any debugging ideas?
I could obviously try and do a trace and wait for the server to crash but lord knows I'd have to round up a few dozen testers and have them pretend to play for like half an hour then sift though a console log probably hundreds of megabytes big. Assuming the trace itself didn't crash the server, as it occasionally does.
A crash occurred while I was AFK after about 12 hours of run time.