New Save Format --- No more absurd upload speeds, client loading in the works!

Author Topic: New Save Format --- No more absurd upload speeds, client loading in the works!  (Read 7839 times)

after finishing this, could you possibly work on a way to clear a bunch of modterrain with less lag? Here's the suggestion post: http://forum.blockland.us/index.php?topic=266104.0

to make the whole loading and clearing process better
Doing all those tests really made me aware how slow brick clearing is. First I want to see people use the mod and tell me it works, then probably.

Doing all those tests really made me aware how slow brick clearing is. First I want to see people use the mod and tell me it works, then probably.


All it takes is changing one line of code. Whoever coded the map cycle or whatever used deleteAll() instead of chainDeleteAll().

-accidental double-post-
« Last Edit: September 04, 2014, 03:21:08 AM by Dannu »



But seriously, this is awesome
« Last Edit: September 28, 2014, 07:51:43 AM by Dannu »

The downloads don't seem to work.


Badspot should really replace the old save system with this, and of course, include a converter to automatically convert save files.

The download links dont seem to work anymore