This is glitchy, as usual since you can't really check if they are on the ground before jumping (It seems to work 90% of the time)
onArmorJet - Called when a bot/player is jetting on the brick
onArmorJump - Called when a bot/player is jumping from the brick
You can change the sensitivity with
$Pref::Server::onPlayerJumpSensitivity. Default is
0.15.
Event_onArmorJumpJet