Author Topic: The Dragon Mods  (Read 29479 times)

Player_Dragons:



Includes the following:

-The Air Dragon: A dragon with powerful wings but no legs. Slow on the ground, but can fly quite well.

-The Land Dragon: A dragon with no wings, but has powerful claw attacks and a greater fire capacity.


-Dragon Fireball: The most reliable of the fire attacks. Slow fire rate but administers high damage with a small AoE.

-Dragon Fire breath: Close ranged attack. Not the best damage, but is very energy/fire efficient.

-Dragon Fire Barrage: Launches several fireballs at once. Deals crazy damage but has a very low rate of fire, and consumes a large amount of energy.

-Dragon Fire Blaze: Functions similar to the fire breath attack, but instead deals much more damage in a much wider cone in front of you, at the cost of a much greater energy drain rate.

-Land Dragon Claws: Reliable and power melee attack (currently still bound to the Land dragon. I plan to change this at a later date).


NOTES:

-All fire attacks use some of the player's energy when firing.
-All weapons and items appear as D - [WEAPONNAME] in the item list.



Known Issues:

-Switching a minigame's playertype from the Air Dragon to the Land dragon will cause the Land dragon's animations to not player correctly.
Reset the minigame or kill yourself (in the game, not real-life) to fix this issue.
-The Air Dragon occasionally has minor animation blending issues when flying.


More images (click for larger):
 


DOWNLOAD:

https://www.dropbox.com/s/yjqrtt77cvkvuo7/Player_Dragons.zip?dl=0

Alternate mediafire link:
http://www.mediafire.com/download/pwwm1q0n33xthcc/Player_Dragons.zip

Credits:

-Hydralisk: Models, project lead
-ArmyUnit: Animations, model adjustments, playertype code, weapon tuning
-Lordician: Flying script, fire weapons, scripting assistance




Player_SwiftDragon:



Includes the following:

-The Swift Dragon: A dragon that is very adept for running at high speeds, but can not fly well.


-Dragon Fire Dart: The weakest of all the fire attacks, but has no charge up time like the other attacks, and is very energy/fire efficient.

-Swift Dragon Bite: A fast melee attack which deals a medium-low amount of damage.

-Swift Dragon Wing Slash: A slower melee attack, but deals more damage and some knock-back.

-Swift Dragon Boost: Allows Swift Dragons to launch themselves forward at high speed.


NOTES:

-All Swift Dragon specific weapons and items appear as D-S- [WEAPONNAME] in the item list.
-The Dragon Fire Dart uses the same naming convention as the fire weapons from the main dragons mod.



Known Issues:

-Some minor animation blending issues occur under certain conditions, mostly while flying or boosting.
-When changing a player or bot from the default playertype (or any playertype that uses the default player model) to the Swift dragon, the player/bot will appear to be mostly if not completely invisible. This does not occur for all cases, for example, using events to change the player (with the default model) to the Swift dragon will not cause the issue. The most common cases of this issue are as follows:
>Changing a bot (default model) to the Swift dragon through bot spawn events.
>Creating a Slayer minigame with the non-team playertype set to a playertype that uses the default player model, while setting a team's playertype to the Swift dragon.


CHANGE LOG:

Code: (1/12/2015) [Select]
-Removed unnecessary requirement/force-load of Player_Dragons.

More images (click for larger):
   

DOWNLOAD:

https://www.dropbox.com/s/difzd2fbpn019s8/Player_SwiftDragon.zip?dl=1

Alternate mediafire link:
http://www.mediafire.com/download/chz12bbtoxggtq0/Player_SwiftDragon.zip

Credits:
-ArmyUnit: model, animations, playertype code, weapon and item code
-Lordician: Flying script, scripting assistance
« Last Edit: January 12, 2015, 01:00:35 PM by ArmyUnit »

Reserved for potential things.


Dude I'm already on my way to the bomb shelter.

Holy mcdoodles. I've always been waiting for a 4 legged dragon
« Last Edit: October 11, 2014, 01:34:41 AM by DerpDerp »

Does Air type not have eyes or..?


Does Air type not have eyes or..?
It doesn't need to see, it uses it's heightened senses to tell what's what


inb4 everyone thinks these are new


the swift ones are
They're actually a couple years old. They just were never released until now.