Author Topic: The Dragon Mods  (Read 29302 times)

Dealing with the transparency of the hat attachments might be tricky though.

Just ceiling the alpha value before setting the node colour on the body then?

Just ceiling the alpha value before setting the node colour on the body then?

Yeah I guess

Going to host a TDM server for a few hours to test a modified boost setup for the Swift Dragon.

Instead of using an item, players now have to hold down jump to boost.
Assuming enough people join, the server should also help me make balance changes where needed.

Assuming enough people join, the server should also help me make balance changes where needed.
4TH DRAGON CONFIRMED

Server is ded. Went pretty well to be honest.


It's technically a very old map. HanHan, Lordician, and myself have been working on it for the past two days:





Sorry I haven't used any of yours yet :S
Perhaps for next server.

Wowe 0/10 not enough red 64x64s


I barely helped during these 2 days.
Only helped the second day and placed a couple of cubes an removed some and added a couple of easter eggs.

Nevertheless, i am very interested in what people think of the Swift Dragon's built in boost.
Did it work properly?
Did you like it more then having to use an item?
Do you have any suggestions regarding the built in booster?
« Last Edit: October 19, 2014, 05:09:09 AM by lordician »

They're actually a couple years old. They just were never released until now.

They were released, it got released on RTB.

They were released, it got released on RTB.
Yes. I was only talking about the swift dragon.

Yes. I was only talking about the swift dragon.
^
futur u silly

Finally. It is complete.
Im so proud of you Army Unit.