Author Topic: Pixel Spells :: Update 2/2/15  (Read 4377 times)

For the full topic and info (download is outdated)

The original topic was to old, so now I'm forced to create a new one. I'm still alive and began to actually give a stuff about this game again, so I decided to fix some issues/do some re balancing for Pixel Spells. This is where I'll post updates for now on.

-2/2/15
The health pixel update, because it needs more love.
Quote
-Fixed Health Pixel conflict with Package_Medic1
-Boosted Health Pixel damage from 15 to 17
-Boosted the amount of HP given to allies from 10 to 20 with the Health Pixel

Download
« Last Edit: February 02, 2015, 06:41:08 PM by Ghille »


Goes well with the 8bit modular terrain, I made a whole endless zombies map with this
its fun

but the particles seem a bit transparent

Goes well with the 8bit modular terrain, I made a whole endless zombies map with this
its fun

but the particles seem a bit transparent
meh, it didn't look to good back when they weren't as transparent.

Idk How many times that i have seen this on a server/maybe 100 times?