It is now the night of the attack on the carrier. According to the briefing, most of the enemy fighters are already destroyed, but there is still a sizable swarm of combat drones protecting the carrier.
You've fought these drones before, when the Ardea carried them in an attack on a flying convoy. They may not stand a chance against flesh and blood fighter pilots, but en masse, they can cripple air cruisers with ease. This defensive screen must be removed before the Brynhildr can be committed to the fight, or it will certainly be mobbed and destroyed. Once the drones have been sorted out, your next objective will be to engage any remaining enemy fighters the carrier attempts to launch. After
that, if the carrier is even still around, you will defer to the Brynhildr's captain for targeting information, and perform precision attacks on parts of the ship he designates.
Mjolnir is again organized into two groups, group 1 led by Shortsword, group 2 by Sabre. Some allied elements left over from the last battle will also be participating in this engagement, so don't hesitate to phone for help if things get sticky.
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