Time passes, and Walt learns that the soldier's comment about the C-RAMs going off at night wasn't exaggeration. Repairs are made on your fighters, slowly at first, but as more skilled GTO personnel get moved into the area in preparation for the invasion, they are brought back to 100%. Finally, the morning after a pro-government saboteur sneaks on-base and blows up a building, Mjolnir is called into a makeshift briefing room and given the run-down on what's coming up.
briefing music: As some of you may have heard, there's been an attack planned against the Huit mainland. The planned landing zone is one of the few places we can actually deploy large amounts of men and materiel, just about anywhere else and we'd be throwing the assault force into a tangled "beach" of impassable vines and roots. Naturally, this means that the Huits know our options and are anticipating us to show up there. Mercanan satellite imagery shows considerable military buildup in the area, including a handful of Air Cruisers on the way to reinforce, so expect stiff resistance. Missile cruisers from the Mercanan Second Fleet, as well as limited orbital strikes, will smash any heavy fortifications while the Kintharian assault ships deploy hovercraft and VTOL dropships to make landfall. Your job is to protect these ships until they can deploy their troops, and then provide close air support for the troops as they fight their way inland. They mark a target? You take it out. Since we're helping them out here, the Kintharians have made available their drone control modules for the flight leaders' ESAM systems.