§imple-$erver-Curren¢y v.2.6 *

Author Topic: §imple-$erver-Curren¢y v.2.6 *  (Read 18350 times)

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Simple Server Currency aims to put an end to over-complicated money mods
by providing an easy and flexible system that uses actual money items!

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FEATURE$
+ Cash Stack, Cash Pile, and Gold Bar Item
+ Wallet and Briefcase Items for tossing cash
+ Admin commands for changing prefs without RTB
+ Events for modifying player currency
+ Player Persistence Support
+ VCE Compatibility
+ RTB Prefs included
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COMMANDS
Commands used for display help and changing currency prefs
* = ADMIN ONLY

/cashHelp - Open the cash help GUI
/checkCash - Displays on-hand cash
*/adminCash- Open admin cash GUI
*/toggleCashDisplay- Toggle drop shape names
*/setStartCash [int] - Sets the starting currency
*/setCashName [str] - Sets the currency name
*/setCashSign [str] - Sets the currency symbol
*/setStackWorth [int] - Sets the worth of cash stacks
*/setPileWorth [int] - Sets the worth of cash piles
*/setGoldWorth [int] - Sets the worth of gold bars
*/setCashDrop [int] - Amount of stacks to drop on death. -1 drops all
*/cashDecayTime [int] - Sets cash drop delete time.
*/clearCash - Clears all cash drops
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EVENTS
Events used for modifying player currency. Found under [Client] > [VCE_modCash]

cashSet - Set the player's currency
cashAdd - Add currency to the player
cashMultiply - Multiply player currency
cashMinus - Take currency from the player
cashDivide - Divide player currency

*NOTE These events are not admin only! Please use restricted events!
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PERSISTENCE
Enabling Support_PlayerPersistence and Script_PlayerPersistence
will load the players cash when they return to the server
New players always begin with the starting cash pref
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VCE COMPATIBILITY
If you use VCE, you will find another unique feature:
Testing for cash with VCE_ifValue, using <var:cl:Cash>

EXAMPLE:

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RTB PREFS
Simple Server Cash also includes RTB server control preferences for it's commands


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BETA TESTERS
I'd like to give a big thanks to the following blockheads.
If not for them, server currency just wouldn't be the same.

Robot1232
Hotremox
DragonoidSlayer

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« Last Edit: April 27, 2015, 04:53:55 AM by Goth77 »

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COINAGE
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Coinage is a mod that works with, or without the Simple Server Currency Mod
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FEATURE$
+ Coins, Coin Stack, and Coin Bag items
+ Coin bag for tossing coins
+ Admin commands for changing prefs without RTB
+ Events for modifying player coins
+ Player Persistence Support
+ VCE Compatibility
+ RTB Prefs included
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COMMANDS
Commands used for display help and changing coin prefs
* = ADMIN ONLY

/coinHelp - Open the coin help GUI
/checkCoins - Displays on-hand coins
*/adminCoin- Open admin coin GUI
*/toggleCoinDisplay- Toggle drop shape names
*/setStartCoin [int] - Sets the starting coins
*/setCoinName [str] - Sets the coin name
*/setCoinSign [str] - Sets the coin symbol
*/setCoinWorth [int] - Sets the worth of single coins
*/setCoinPile [int] - Sets the worth of coin piles
*/setCoinDrop [int] - Amount of coins to drop on death
*/coinDecayTime [int] - Set coin drop delete time
*/clearCoins - Clears all coin drops
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EVENTS
Events used for modifying player coins. Found under [Client] > [VCE_modCash]

coinSet - Set the player's currency
coinAdd - Add currency to the player
coinMultiply - Multiply player currency
coinMinus - Take currency from the player
coinDivide - Divide player currency

*NOTE These events are not admin only! Please use restricted events!
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PERSISTENCE
Enabling Support_PlayerPersistence and Script_PlayerPersistence
will load the players coins when they return to the server
New players always begin with the starting coin pref
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VCE COMPATIBILITY
If you use VCE, you will find another unique feature:
Testing for coins with VCE_ifValue, using <var:cl:Cash>
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RTB PREFS
Simple Server Coinage also includes RTB server control preferences for it's commands
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BETA TESTERS
I'd like to give a big thanks to the following blockheads.
If not for them, server coinage just wouldn't be the same.

Robot1232
Hotremox
Deokotaru
DragonoidSlayer

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« Last Edit: April 27, 2015, 04:54:10 AM by Goth77 »

This is quite nice, thanks for this.

I wonder who is gonna make a MvM/Killing Floor gamemode with that add-on.

This is impressive



loving capitalist pigs.
Neat add-on. Will be very useful with RPG-type games made with events and minigames which involes buying new weapons/tools. Although I'd recommend making the money-checking script-wise when buying something to use less events much like Pecon's add-on.


this is rlly neat

edit:
do you lose money on death? if so, i can't use this

this is rlly neat

edit:
do you lose money on death? if so, i can't use this
I just tested this, You don't lose money after death.
Goth make it so you can choose if you lose it after death or not

I really like this too, but is there a way to hide the text above money piles and such?

I wonder who is gonna make a MvM/Killing Floor gamemode with that add-on.

This is impressive
I would do this if I wasn't such a stuffty builder

Great work with the addon, now I don't have to make complicated VCE shops.

Looks really nice. I may use this for base raiders. Probably just select parts though, like the models, since I already have a money system in place (creds 2 u)

Step 1. Make a currency Add-On

Step 2. Release it on the forums

Step 3. Profit.

Step 1. Make a currency Add-On

Step 2. Release it on the forums

Step 3. Profit.
was that pun intended
« Last Edit: March 29, 2015, 08:03:04 PM by EnjoyedBen2002 »