Author Topic: [Event] onExplosionHit  (Read 2707 times)

Umm. I don't understand. Please give me a circumstance in which this would be useful
alarms
DM's
chain reactions
gameplay physics
RPG's (Zelda)
other stuff

Umm. I don't understand. Please give me a circumstance in which this would be useful
india jones rp  :cookieMonster:

Umm. I don't understand. Please give me a circumstance in which this would be useful
Proper barrel explosions.
Destroying wall sections.
Destroying big bricks which otherwise would not get destroyed.
Destroying bricks properly with Brick Damage off in mini-games, so that you can have certain parts of the map a player can access through explosions.