So Ive been running into a bit of trouble with collision boxes reacting oddly with the player.
Certain faces dont collide with the player, sometimes you could walk directly through a particular side of the collision like its not there with all the other faces working fine. Other issues include having a slippery top where the player will slide around when on top of the brick.
I'm using Baddy's converter. Is there some kind of thing to do to not have this happen?