Author Topic: [Event] Fake Wand Brick v2.0  (Read 4949 times)

Fake Wand Brick v2.0
Fake kills the activated brick and all the bricks it supports.
Please note: There is not a limit to how many bricks it can fake kill.



Self > fakeWandBrick [direction] [seconds] [only kill above bricks?]
Named Brick > fakeWandBrick [direction] [seconds] [only kill above bricks?]


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« Last Edit: May 31, 2015, 04:56:57 AM by Element »




This really should have been ages ago. Nice!


I wish this was how fake-killing works in the first place.

Yes, this is just what everyone needed


Note that this has no maximum limit and can cause massive lag if you use it on a baseplate/support
« Last Edit: May 25, 2015, 10:57:44 PM by Zeblote »

IMAGINE PUTTING THIS ON A TON OF WEAK BRICKS IN A HALF DESTROYED SKYSCRAPER AND HAVING A DM IN IT

oh I noticed a problem
idk how to explain it well so here's a picture

when I click on that yellow brick, it destroys the whole structure including the base instead of just fakekilling itself

oh, and is it possible to detect if a brick's already fakekilled so you can, for example, fakekill a part of the top and bottom of a column and the parts in between get fakekilled as well?

Omg yes! :)

I could have used this a couple years ago, good to have it now.

oh I noticed a problem
idk how to explain it well so here's a picture
[ height=300]http://i.imgur.com/CpvurRm.png[/img]
when I click on that yellow brick, it destroys the whole structure including the base instead of just fakekilling itself

oh, and is it possible to detect if a brick's already fakekilled so you can, for example, fakekill a part of the top and bottom of a column and the parts in between get fakekilled as well?

Yes, it's possible, but this add-on doesn't know what bricks are supported by what, so it can't really detect that.

I believe there is a brick function to get the brick above the current brick.