Blockland Glass 4.2

Author Topic: Blockland Glass 4.2  (Read 291223 times)




Stable 4.2.6   





Welcome to Glass.

Blockland Glass is a general-purpose enhancement

suite focused on extending the community.

Glass primarily features a mod management

system and a chat room and friends system.

Other features include a required client

system, backward compatible preferences,

favorite servers, server previews, and various

enhancements throughout Blockland.


Read on to find out more about Glass in general,

our team, and any future developments...






Mod Manager
The Mod Manager allows you to browse, search, and install add-ons without ever exiting Blockland. You’re able to access all add-ons upload directly to Glass, as well as search and download add-ons from the RTB 4 Archive. The Mod Manager also ensures that all of your add-ons are kept up to date, thanks to Support_Updater, and import your old RTB add-ons to be updated to the latest version.

Glass Live
Our social system, dubbed Glass Live, allows you to keep in touch with your friends, chat through public chatrooms or direct message, and join and invite your friends to servers.

Preferences
We’ve implemented our own preferences system to make up for the loss of RTB preferences. All RTB preferences are automatically imported and available to control, along with some new preference types and optionsrticular.

Server Features
Glass enables you to preview servers before you join them, viewing the server’s preview image and player list. On top of that, we allow you to mark favorite servers, giving you notifications about the server’s status and allowing you to view and join it from the main menu. Glass also allows servers to have their own custom loading screen images, similar to how maps images worked before shadows and shaders.



The project is forever growing with new ideas and features being developed and tested all the time.
If you have a suggestion, we invite you to join in the conversation here on the forums!





Glass Live chat and friends list

       

Custom server preview and loading screen

Server preferences window

Mod manager displaying an add on page







We would also like to give notable mentions for their contributions to McTwist and Greek2Me.
Also, thanks to Mr.LoL for in-game photo assets.




As a team, moving forward we would like to be more open with development and discussion of Glass. We plan to do this by keeping you up to date on what's happening and posting on our website and thread as regularly as we can.
Your feedback is vital to helping improve the service as best we can!



4.2 Update released!
Posted 01/10/18

The Creators Update is a focus on adding new features for content creators to help manage and test their work using new bug reporting and crash detecting tools. Alongside this, there has been a big overhaul of Glass Live and the system's stability and reliability along with a handful of neat little tweaks and features added into the mix. See below for further details.


New Features List

  • Added bug report system, available from the bug button on the top right of the overlay
  • Added crash detection system
  • Added new logging system
  • Blockland console.logs are now backed up

  • Improved Glass Live reliability
  • Optimized Glass Live user list rendering, nearly 100x faster (less lag!)
  • Added category headers to rooms
  • Added chatroom persistence
  • Added emoticon suggestion/prediction
  • Revamped authentication system, improving reliability and stability
  • Added DAA authentication for Glass Live, improving security (thanks, McTwist!)

  • Added add-on groups
  • Added RGB preference type
  • Re-added RTB imports, again
  • The Glass Manual is now pulled from the website so that it can be modified without an update


Stable 4.2.6



Two Years
Posted 08/21/17

Today is the two-year anniversary of the release of Blockland Glass. To say the least, we've come a very far way. The very first topic was posted two years and four months ago. Just a little trip down memory lane...

The Blockland Glass we have today isn't always what it's been. Over the past 5+ years, I have named a few different (but similar) projects by the same name. The name was originally derived from the core functionality of allowing servers to interact and control GUI elements while you play - a sort of "Glass" screen over your display. This is dated back before Google Glass, so the name was indeed original at the time...


Read more...




Content coming soon...

« Last Edit: July 18, 2018, 10:22:32 PM by Scout31 »

ooooooooooooo
about time one of these things replace RTB's old system.

you need some moderators to make sure addons go in the right place; a destructo wand keybind isnt a weapon nor a tool; it should go in a client mod section. Although you reduce some work by letting modders pick a place for the mods to to, you shouldnt display them till youve actually looked at them; it doesnt have to be as rigorous as rtb but at least have a visual check that the mod is placed in the right category and has all the necessary files.
« Last Edit: August 20, 2015, 09:58:15 AM by Conan »

sweet.

you need some moderators to make sure addons go in the right place; a destructo wand keybind isnt a weapon nor a tool; it should go in a client mod section. Although you reduce some work by letting modders pick a place for the mods to to, you shouldnt display them till youve actually looked at them; it doesnt have to be as rigorous as rtb but at least have a visual check that the mod is placed in the right category and has all the necessary files.

yeah, i'd be happy to apply if you're looking for mods

So I can use this for my vehicles, and whenever they need updates, I can find a way to update the old to new? If that's the case, will Blockland Glass be a requirement addon? Or just recommended?


So I can use this for my vehicles, and whenever they need updates, I can find a way to update the old to new? If that's the case, will Blockland Glass be a requirement addon? Or just recommended?

If you upload your mod to the blockland glass system, it will handle automatic updates just like rtb.

you need some moderators to make sure addons go in the right place; a destructo wand keybind isnt a weapon nor a tool; it should go in a client mod section. Although you reduce some work by letting modders pick a place for the mods to to, you shouldnt display them till youve actually looked at them; it doesnt have to be as rigorous as rtb but at least have a visual check that the mod is placed in the right category and has all the necessary files.

The system has a handful of moderators and reviewers who all have access to a list of new add-ons and the ability to move them. Files are automatically checked. I do have some restructuring planned for the future, however.

So I can use this for my vehicles, and whenever they need updates, I can find a way to update the old to new? If that's the case, will Blockland Glass be a requirement addon? Or just recommended?

Yep, updates will be automatically pushed to anyone who got your vehicle through either the in-game downloader or the website. Updates can still be done without Glass installed, assuming that the users have Greek2Me's Support_Updater installed.

Yep, updates will be automatically pushed to anyone who got your vehicle through either the in-game downloader or the website. Updates can still be done without Glass installed, assuming that the users have Greek2Me's Support_Updater installed.
Okay! I'll have to give it a shot in the future and see how it goes.

I was considering posting a "Hey where's a good RTB-ish thing for my modded server" since the original RTB went *Pthbbbbtttttttttt*
Guess I don't have to now.

how could i upload an add-on to the thing

Go to blocklandglass.com, make an account or sign in, go to "My Add-Ons", and you should find an upload button.

« Last Edit: August 27, 2016, 05:13:20 PM by oilguyfakeaccount »

Your mod is creating GuiProgressCtrls as seperate GUIs.


You need to advertise this a bit more so it actually gets used.

This sounds really promising. Hope this develops more and becomes better.