Author Topic: Toy Mouse scripting help  (Read 1429 times)

I made this Toy Mouse model in MS3D and would like it to be turned into a mod for Christmas. (Add-On FOR Blockland though) The problem is, I have no clue how to script :/ If anyone would like to script it for me so it just moves strait until right before it hits something then turns to the side I would thank you very much and you would have every right to release to if you want :D

Joints are called mountPoint, Key, and Tail.

I'm currently uploading a video of the mouse to http://youtube.com/ in case you want to see it first :/

Here's an older version without tail animations if you would like to see that while waiting :/
http://www.youtube.com/watch?v=oDFxNhHiOOQ&feature=channel_page
New version :D
http://www.youtube.com/watch?v=LsIi4dY73c0&feature=channel_page
« Last Edit: December 24, 2008, 05:00:06 PM by tater8q3 »


Model is bad.
Just started :/ Still like the idea though :D
Edit: Any improvement suggestions?
« Last Edit: December 24, 2008, 04:57:37 PM by tater8q3 »

Make the body of the mouse a little lower. It's too high. I love the idea though.

Make the eyes lower
and ears

Make the eyes lower
and ears
How far down, and I'll try adding ears. Don't think it'll look good though :/

I know it's supposed to be blocko, but it looks like a box with eyes and a tail.

I know it's supposed to be blocko, but it looks like a box with eyes and a tail.
A few triangular prisms :D
I don't know why but I love models like that.

Edit: oh and  a misshaped pyramid :D

If you need the .dts PM me :/
And I still would like to know about how low you would like the eyes to be :/ Photoshop please?