Vehicle Events - V2OnVehicleTouch and a few outputs.
ChangelogV1->V2
-Changed tick to 200.
-Changed MissionVehicles from a SimGroup to a SimSet to ensure this will work with other mods.
DescriptionContains 1 input and 8 outputs.
Input - OnVehicleTouch - When a vehicle (not a bot) touches the brick.
Targets - Self, Vehicle, Driver, DrivingClient, Owner, Minigame.
Output - Vehicle - SetVelocity Vector - Sets the vehicle's velocity to the output vector.
Output - Vehicle - AddVelocity Vector - Adds the vector to the vehicle's velocity.
Output - Vehicle - SetVehicleScale Scale - Sets the vehicle's scale to the desired scale.
Output - Vehicle - SpawnExplosion Datablock Scale - An explosion is created from the vehicle.
Output - Vehicle - setHealth Health - Sets the vehicle's health. Entering 0 will kill the vehicle.
Output - Vehicle - addHealth Health - Adds health to the Vehicle. Negative numbers damage, and can kill the vehicle.
Output - Vehicle - kill - Destroys the vehicle.
Output - Vehicle - respawn - Deletes the vehicle and spawns it back at the vehicle spawn.
onVehicleTouch by Trigun, modified by Chrono.
Outputs by Chrono.
DownloadEvent_Vehicle.zip (Last Updated: Sat Feb 28, 2009 12:54 pm)
InstallationPut Event_Vehicle.zip into the Add-Ons folder in your Blockland folder.
Click Here to view this file on the RTB Download Manager