Author Topic: The "UberDestructoZ"  (Read 8798 times)

UberDestructoZ
My addition to the DestructoZ

Description
I would like to say "Go try it out!" However I realize that I should explain more.

This is my addition to the DestructoZ

READ THIS: YOU NEED TOOL_DESTRUCTOZ TO USE THIS WEAPON, GET IT HERE:

http://returntoblockland.com/forums/download.php?cmd=viewFile&id=1300

Why use a wand and fake kill one brick at a time, when you can do them all at once from far away using the UberDestructoZ

- Credits -
bob&rob - the UberDestructoZ
Zacharymatt5 - the DestructoZ
pandan - the DisassembleZ
doodledudedc - the idea for the DisassembleZ
and last but not least, and probably the one who helped the most...
Racer - the "Silenced Gun" (unintentionally) served as a great framework for most of this project.

Screenshots

Download
Weapon_UberDestructoZ.zip (Last Updated: Sun Apr 12, 2009 11:07 pm)

Installation
Put Weapon_UberDestructoZ.zip into the Add-Ons folder in your Blockland folder.

Click Here to view this file on the RTB Download Manager

Racer - the "Silenced Gun" (unintentionally) served as a great framework for most of this project.

Uhhh......ok....

- redefines existing sound datablocks which will end up with multiple printFire.wavs in sound menu
- references GunFlashEmitter etc. when it may or may not exist


-_- i dont think we need this we got Admin Wands and Our Wands so this is kinda a Duplicate of the Wand

Holy crap! The gun's huge!

??????? were is it? All your showing is a dang pic of a stupid building calapsing!

??????? were is it? All your showing is a dang pic of a stupid building calapsing!

QTF

o_o Again?


Kind-of stupid. Not DLing.

-_- i dont think we need this we got Admin Wands and Our Wands so this is kinda a Duplicate of the Wand
Do you have a reading comprehension problem?
Why use a wand and fake kill one brick at a time, when you can do them all at once from far away using the UberDestructoZ

Bushido's blowtorch

Bushido's blowtorch
Bushido already made something like this.

Bushido already made something like this.
Nah stuff bro

- redefines existing sound datablocks which will end up with multiple printFire.wavs in sound menu
- references GunFlashEmitter etc. when it may or may not exist

Failed based on Space Guy's comments.