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Author Topic: [Tutorial]Making Add-Ons With Blender(Not Modeling)  (Read 60933 times)
Clone v.117

« April 26, 2011, 09:42:13 AM »

i got a .dts exporter but when i export it says
Python script error: check console
so i do that and find
ImportError: No module named DTSPython
please help
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Yoke

« April 29, 2011, 10:36:49 PM »

The Blender DTS Exporter is outdated, Could someone please give me the link to a valid download? I have full version of Blender just not the DTS Exporter.
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Blastdown

« May 01, 2011, 11:29:16 AM »

Would anyone happen to have a mirror of "DTSExporter_0964.zip", or one close to that number?
This new one, BlenderDTSExporter_097beta3.z ip, isn't working for me.
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Shocked

« May 01, 2011, 11:05:15 PM »

Saying "always had", you wouldn't have happened to have solved it would you? :D
Never tried after the first failed attempt.
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Reinforcements

« May 02, 2011, 05:35:17 PM »

Never tried after the first failed attempt.
=o
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Reinforcements

« May 06, 2011, 06:56:48 PM »

Turns out I was using the wrong version of Blender.

Silly me. :3
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soba

« May 23, 2011, 07:22:47 PM »

Dark, you need a new link for the minifig.blend, :/
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takato14

« June 19, 2011, 10:15:57 PM »

Wow, it's been quite a while since I posted here...

So, darkstar. Since you've played around with playertypes yourself, Im hoping you have an answer to these questions:

1: The playertype Im working on is rideable, and has a seat on its back. When I move forwards, the player stays stationary as the animation plays, and I go through the chair. This is a nuisance since it looks bad and I cant see what Im doing. Ive tried the mount as a seperate bone, parented to the rig, and as part of the rig itself; it does the same thing either way. The bone moves with the seat in blender, but doesnt in-game. Any explanation for this?

Figured this one out. But #2 im still unable to solve.

2: The walk animation doesnt play. The run sequence plays instead while I hold the walk key, which looks really retarded. The walk sequence is supposed to play, but it wont. It played before I had the run sequence, but it doesnt now. Have you had this before?

Thanks.
« Last Edit: June 19, 2011, 10:38:50 PM by takato14 » Logged
DarkStar

« June 20, 2011, 03:28:54 PM »

2: The walk animation doesnt play. The run sequence plays instead while I hold the walk key, which looks really retarded. The walk sequence is supposed to play, but it wont. It played before I had the run sequence, but it doesnt now. Have you had this before?
I don't know why it doesn't, it never did for me either. Same with the land animation.
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takato14

« June 20, 2011, 07:24:07 PM »

I don't know why it doesn't, it never did for me either. Same with the land animation.
Hmmmph. I'll try throwing together a script for it, see if I cant fix it. If I can, I'll put it in Coding Help.
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Red Cube

« June 27, 2011, 04:09:14 PM »

I skimmed through this, and it looks like I'll be able to correctly make a weapon with blender!  Thanks
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Beefyrulz
« July 01, 2011, 11:06:09 AM »

I have an issue, I just got into Modeling and whatnot, and I downloaded blender and it was v2.56, and I was wondering if there was any way to go to an earlier version, or if it'd work out just fine, Because you said this tutorial wouldn't work for 2.5+
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DarkStar

« July 01, 2011, 12:01:11 PM »

I have an issue, I just got into Modeling and whatnot, and I downloaded blender and it was v2.56, and I was wondering if there was any way to go to an earlier version, or if it'd work out just fine, Because you said this tutorial wouldn't work for 2.5+
http://www.filehippo.com/download_blender/
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DontCare4Free

« July 01, 2011, 09:05:55 PM »

I have an issue, I just got into Modeling and whatnot, and I downloaded blender and it was v2.56, and I was wondering if there was any way to go to an earlier version, or if it'd work out just fine, Because you said this tutorial wouldn't work for 2.5+
http://download.blender.org/release/Blender2.49b/
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The Corporation

« July 10, 2011, 08:59:46 AM »

what's the difference between an empty mesh and an empty
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