Wow, it's been quite a while since I posted here...
So, darkstar. Since you've played around with playertypes yourself, Im hoping you have an answer to these questions:
1: The playertype Im working on is rideable, and has a seat on its back. When I move forwards, the player stays stationary as the animation plays, and I go through the chair. This is a nuisance since it looks bad and I cant see what Im doing. Ive tried the mount as a seperate bone, parented to the rig, and as part of the rig itself; it does the same thing either way. The bone moves with the seat in blender, but doesnt in-game. Any explanation for this?
Figured this one out. But #2 im still unable to solve.
2: The walk animation doesnt play. The run sequence plays instead while I hold the walk key, which looks really handicapped. The walk sequence is supposed to play, but it wont. It played before I had the run sequence, but it doesnt now. Have you had this before?
Thanks.