Afghanistan Extended

Author Topic: Afghanistan Extended  (Read 7430 times)

    Afghanistan Extended

    A few people have seen my Afghanistan Extended v1 which, compared to this, is a complete piece of crap. I made the first Afghanistan Extended v1 because the original Afghanistan was quite small and kinda lacked that big city feel that I was looking for my TDM at the time. I just duped the whole city next to the original several times, wanded off the extra and cleaned up a bit. It took me ages, about 16 hours, to make it and the results were mediocre.

    I wasn't happy with it so I decided to make a new one. So, the Afghanistan Extended v2 was born. The technique I used to expand the city was similar, but this time I took more freedom and rotated the city, duped random buildings from point A to point B and added a tiny bit of my own. It took me about nine hours of work (Includes the building, taking screenshots and writing this topic.) and the results were much better than expected, so I decided to release the save here.

    The build is great for deathmatching, roleplaying and anything else you can think of. But I modified the city with team deathmatch in mind. So the city can handle four deathmatching teams without getting too cramped. There are eight entrances to the city, four open and four sealed.

    Notes: I removed all weapon, player and vehicle spawns.

    Future Releases

    I am currently working on a winter version of the build.

    Screenshots

    City from top.

    Click image to enlarge it.

    City from north.

    Click image to enlarge it.

    City from west.

    Click image to enlarge it.

    City from south.


    City from east.

    Click image to enlarge it.

    Credits

    Build by: Diggy/Wentworth
    Special thanks to: Ephialtes, Facechild, Hamburger, Ladios, and many others.
    Modified by: Demian

    Comparison to original Afghanistan

    Brickcount: +340%
    Length (N-S): +260%
    Width (W-E): +170%
    Total area of build: +220%, excluding walls and corner pieces

    Build Information

    Brickcount: 48,354 bricks
    Built in: Slate
    Events: None
    Emitters used: Various smoke emitters (Particle_Basic)
    Lights used: None
    Item spawns: None
    Player spawns: None
    Vehicle spawns: None
    Length (N-S): 902 bricks
    Width (W-E): 582 bricks
    Total area of build: ~332,096 bricks², excluding walls and corner pieces
    Highest point: 43 bricks 2 plates (From Slate surface)
    Built on baseplate: Everything else but walls
    Recommended colorset: Trueno's Colorset
    Recommended map: Slate Desert (For the excellent lighting, fancy skybox and sand texture)
    Required add-ons: Default

    Changelog

    • v3
    • -Removed temporary support bricks left from the development phase, fixed few things.
    • v2
    • -Redid everything.
    • v1
    • -Never released.
    Save Information

    Name: Afghanistan Extended.bls

    DOWNLOAD
    Afghanistan_Extended.zip - 483kb


    Afghanistan Extended - Night

    Screenshots

    Overview.

    Click image to enlarge it.

    Marketplace.

    Click image to enlarge it.

    Bonfires like this can be found from around the city.

    Click image to enlarge it.

    Another bonfire.

    Click image to enlarge it.

    Credits

    Build by: Diggy/Wentworth
    Special thanks to: Ephialtes, Facechild, Hamburger, Ladios, and many others.
    Modified by: Demian

    Build Information

    Brickcount: 48,722 bricks
    Built in: Slate
    Events: None
    Emitters used: Various smoke and fire emitters (Particle_Basic)
    Lights used:  Yes (Custom)
    Item spawns: None
    Player spawns: None
    Vehicle spawns: None
    Length (N-S): 902 bricks
    Width (W-E): 582 bricks
    Total area of build: ~332,096 bricks², excluding walls and corner pieces
    Built on baseplate: Everything else but walls
    Required colorset: Trueno's Colorset
    Recommended map: Destruct (For the excellent dark lighting)
    Required add-ons: Ambient Lights

    Changelog

    • v2
    • -Removed temporary support bricks left from the development phase, fixed few things.
    • v1
    • -Initial release.
    Save Information

    Name: Afghanistan Extended - Night.bls

    DOWNLOAD
    Afghanistan_Extended_-_Night.zip - 483kb[/list]

    Installation Instructions

    • Extract the ".zip" file to your desktop.
    • Open the folder and copy both files inside it.
    • Go to your Blockland folder, by default it is in "C:\Program Files\Blockland".
    • Open "saves" folder.
    • Open "Slate" folder.
    • Paste the files to there.
    « Last Edit: December 25, 2009, 10:24:27 AM by Demian »


    With 2mb upload? It is laggy as hell.

    Epic Demian, make more like this!

    Primarily duplicator'd, but really cool nonetheless.

    Awesome!
    Off Topic: I just finished ACM city with snow! LOTS OF SNOW!

    Primarily duplicator'd, but really cool nonetheless.
    More like 98% Duplicator'd and 2% wanded, but yes you are correct.

    Are the items removed from it already?
    Nevermind, didn't see that before.
    « Last Edit: December 24, 2009, 03:57:03 PM by Watcher In The Myst »

    Night version of the build released.

    Removed download links to prevent any further downloading for now. It appears that I missed some areas on the development phase and I am now redoing them.

    awwww, I just found this!


    Problems fixed. It is highly recommended to redownload the save and make sure that in the save description the version number is 3, for the Afghanistan Extended and 2 for the night version.
    « Last Edit: December 25, 2009, 10:27:50 AM by Demian »

    I'd like it a lot better if you extended it with your own builds.