Is there a size limit to the sprite system?
For actual sprites there's a size limit of 16x16.
The zangief you see there was actually loaded with the original prototype sprite object, which is why he lacks a shadow and an overlay texture on the pixels.
Question time!
- So does this mean we can see other custom skins?
- Will there be transparency?
- Will we be able to choose the studs on our players?
Yeah you will be able to see each others custom character sprites.
The current system ignores transparency, but this may change in the future.
You can change the studs/pixel bumps for the dungeon and the sprites, but this doesn't transfer over the network.
Also excuse me for making a request, but can you make it so that there are two images; one for the front and one for the back? I feel like it'd just be weird to have eyes on both sides.
I've actually heard this suggestion before, it kind of doesn't work depending on where the eyes are placed on the model. For instance if they're on the side where more than 2 faces are exposed you get a sort of half and half color thing.
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Thanks for the comments, stay tuned for more updates in the coming weeks.