The cool thing about scripting is that I could have two guns, both that use 5.56, and I could make one gun deal 20 damage, and another 23985610876085 damage if I wanted. The cool part about Blockland is that you shouldn't really need to worry about realism and mega-accurate portrayals of weapons damn I'm such a jackass today. I need to sleep.
Like I said, muzzle velocity counts too. I could and will change the damage to add a more diverse set of different damage-dealing weapons, because we're not going for total realism.