Author Topic: [SOLVED] Help with shotgun sequences  (Read 1602 times)

I can't seem to find a way to make it so the player can interrupt the reloading sequence on shotguns and go back to being able to fire. I'd also like to find a way to add the extra round in the chamber for the shotgun aswell. When it comes to weapon packs, shotguns are my weakest point because they're extremely hard to work with (reloading and sequence-wise) for me, at least.
I've attached the file I need help with.
I'm using GCat's DWeapon ammo system btw

Found a fix, nvm.
« Last Edit: March 26, 2015, 11:23:46 PM by Treti »

I cant code worth a sam stuff but I can try and head you in the right direction.
NEKram's stuffty weapon set has shot guns that have the ability to interrupt the shell loading sequence to fire http://forum.blockland.us/index.php?topic=232963.0 you might take a look inside those .CS files


And if all else fails, use magazine fed shotties instead: AA12, USAS12, HAWK 12g, Saiga 12k, M26 MASS.