If anyone can find the command to direct-connect to a roblox server, that would be great. We would be able to continue playing. You can't pirate something that's free to play so I guess we'd be off the hook from the piracy rules.
Apparently, game:GetService("NetworkServer"):Start(port,timeout); or game:GetService("NetworkServer"):Start(1337,20);
starts your server. I still can't successfully connect though.
game:GetService("NetworkClient"):Connect("ip1.ip2.ip3.ip4", port, 0, 20);
connects to the server but no player. :S
So running the below script with the studio will connect you to the server. From the server side, the following command has to be run game.Players.Player:LoadCharacter(true)
for the character to actually load.