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General Discussion / Re: How well would a Turn Based tactics gamemode work in BL?
« on: February 09, 2014, 02:42:55 PM »
About a week ago, I started (and stopped two days later because I am a procrastinator) on something like this using a boatload of events and stuff. There was a commander from above, and everyone else were the fighters. The commander had access to building things, repairing buildings, unlocking weapons, and launching support strikes, but to do this he needed resources, which were gathered by the fighters. I might pick up on that little project again.