Author Topic: 0x10c - Notch's New Game!  (Read 27536 times)

http://0x10c.com/
#0x10c on Twitter



From the website:

Quote from: Notch at http://0x10c.com/


A New Game
 

Hi, I'm Notch, and this is my new game. It's going to be a space game, and it's quite ambitious!

The game is still extremely early in development, but like we did with Minecraft, we expect to release it early and let the players help me shape the game as it grows.

The cost of the game is still undecided, but it's likely there will be a monthly fee for joining the Multiverse as we are going to emulate all computers and physics even when players aren't logged in.

 
Backstory and Setting
 

In a parallel universe where the space race never ended, space travel was gaining popularity amongst corporations and rich individuals.

In 1988, a brand new deep sleep cell was released, compatible with all popular 16 bit computers. Unfortunately, it used big endian, whereas the DCPU-16 specifications called for little endian. This led to a severe bug in the included drivers, causing a requested sleep of 0x0000 0000 0000 0001 years to last for 0x0001 0000 0000 0000 years.

It's now the year 281 474 976 712 644 AD, and the first lost people are starting to wake up to a universe on the brink of extinction, with all remote galaxies forever lost to red shift, star formation long since ended, and massive black holes dominating the galaxy.
 


Game Features
 

The game is still very early in development, but here is a list of things we hope to include:

• Hard science fiction.
• Lots of engineering.
• Fully working computer system.
• Space battles against the AI or other players.
• Abandoned ships full of loot.
• Duct tape!
• Seamlessly landing on planets.
• Advanced economy system.
• Random encounters.
• Mining, trading, and looting.
• Single and multi player connected via the multiverse.


The Generator and the Computer
 

Each ship has a generator capable of producing a fixed wattage, and everything you connect to it drains wattage. A cloaking field, for example, might require almost all the power from the generator, forcing you to turn off all computers and dim all lights in order to successfully cloak.

The computer in the game is a fully functioning emulated 16 bit CPU that can be used to control your entire ship, or just to play games on while waiting for a large mining operation to finish.

Full specifications of the CPU will be released shortly, so the more programatically advanced of you can get a head start.

This is going to be some sort of a space colonization game with a very immersive economy. Your ship will apparently be customizable and follow a power grid that restricts the ship's capability based on wattage. You will be able to land on planets and perform a variety of actions.

Singleplayer and multiplayer will be connected to a system called the Multiverse which will probably cost a monthly fee in the game's early stages. It is unknown whether or not usage of the Multiverse will be mandatory.

However: https://twitter.com/#!/ChrisTrudgen/status/187298384774836224
"Chris ‏@ChrisTrudgen
@notch Site says it might be monthly fee due to Multiverse servers, will there be a single player vs AI mode that you don't need a sub for?"

"Markus Persson‏ @notch
@ChrisTrudgen I won't promise anything yet, but that's the current plan, yes. I thought I'd give the bad news first."



Down here are links and pictures that I find. If you come across anything good post it in the topic and I might add it to the OP. :)

Sample code Tweeted by Notch.
http://0x10c.com/doc/dcpu-16.txt

Gamezone article about the website being registered. Very short as there isn't much info available yet.
http://www.gamezone.com/products/minecraft/news/notch-registers-domain-name-for-new-game-0x10c


Recent gameplay of 0x10c: http://www.youtube.com/watch?v=nYojT0Xgt9Y

Official Website's format was changed to 'fancy wordpress': http://0x10c.com/

The DCPU-16 Specification website linked on the main site: http://dcpu.com/



IN RELATED NEWS: http://www.thinkgeek.com/interests/looflirpa/ee04/?pfm=AprilFools_homepage_Featured_2_ee04
« Last Edit: October 14, 2012, 12:04:43 PM by Mega-Bear »


Seems cool but the monthly fee will probably keep me away

monthly fee is understandable, hopefully it'll be good.

monthly fee is understandable, hopefully it'll be good.

Yeah, I'd gladly pay it for a little while to get them off the ground.

lol marshmallow creeps

Im not to interested.

I hope it isn't as bad as Minecraft and Cobalt. The monthly fee shouldn't be there, just charge less in the early stages.

Yeah, I'd gladly pay it for a little while to get them off the ground.
it'll probably get tons of players right away since notch made it lol

I hope it isn't as bad as Minecraft and Cobalt. The monthly fee shouldn't be there, just charge less in the early stages.

I was never a fan of Cobalt and Scrolls. I hope it's like Minecraft in the sense that you have a lot of control over your game and involves a lot of space to have fun in. Sandbox-y games are the bee's knees.

I dont really get the name.
How to I tell my friends about it?
"Have you played... Eh... Zero times ten... or eh.. uhhhhhh... eh... Notches new game?"

I dont really get the name.
How to I tell my friends about it?
"Have you played... Eh... Zero times ten... or eh.. uhhhhhh... eh... Notches new game?"

Notch said on Twitter the pronounciation is secret for now. I just call it "zero times ten to the c'th" or "ten to the c'th." Rather interesting title.

Doesnt c stand for the speed of light?
Or sumthin.

I dont really get the name.
How to I tell my friends about it?
"Have you played... Eh... Zero times ten... or eh.. uhhhhhh... eh... Notches new game?"
Quote
What happens if you try to read a 64 bit representation of 1 in a 16 bit system, but you get the endianness wrong?

0x10c

This looks like something I'd be interested, and since I'm nearing the point where I can afford the monthly payment, I'll probably subscribe. However, I question just how much less technically inclined will be interested enough to pay for a game like this. Had it been a few years ago, I'd have very little hope of paying for a monthly subscription.