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Messages - No, I am not Lord Tony!

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706
Suggestions & Requests / Re: 3d bricks
« on: January 31, 2014, 06:36:50 PM »
Some one remodel the bricks ingame to have the little pieces actuly coming out and going in on the bottem.


Funfact: In real life studs like these are not plausible.

707
Add-Ons / Re: ☐⇄☐ Item Storage
« on: January 31, 2014, 03:01:19 PM »
Can you add interactive chest bricks? Maybe combination safes too.

708
Suggestions & Requests / Re: A better train mod.
« on: January 31, 2014, 02:36:03 PM »
Linking cars could work if the train is going slow.


You could also in theory model a train and cars and animate it to turn when it hits a turn event.

709
Suggestions & Requests / Re: blow up vehicles underwater
« on: January 31, 2014, 02:07:18 PM »
You would want to set the value higher..

100 is ten seconds that's too long for me.

710
Off Topic / Re: Ogre thread
« on: January 31, 2014, 04:56:08 AM »

711
Gallery / Re: Lego Island(s)²: BUILD NOW!
« on: January 30, 2014, 11:53:44 PM »



I'm making my own version. Why make a replica when I can make my own version.

That's what Lego Island 2 and 3 did anyways.

712
Suggestions & Requests / Re: A better train mod.
« on: January 30, 2014, 11:32:57 PM »
sadly i dont think this is possible.

What's not possible? It's possible.

http://forum.blockland.us/index.php?topic=246185.0

713
I'm fairly certain you can use the (default?) OnBotDamaged input event with the AddHeath output event.

I tried. Doesn't work. Bot dies in one hit when it hits a player.

Default gun also makes the train fly off the starts.

714
If you could make a hazard train that kills anything with this mod and invulnerable that would be awesome

715
For an official port I'd need:
1) Uxie's consent

I just need a decent train for private use in mh sever. you don't have to release it and I have no intention in releasing it either

716
I have no other trains to work with it's just roller ckasters. I need a train that is invulnerable and can kill bots, players and vehicles while the trai is in motion.

If you could fix up hazard train or box I'd appreciate it.

717
Off Topic / Re: I got robbed
« on: January 30, 2014, 03:48:43 AM »
robbers are of the worst people
they can't even spare a thought to the loving person they're taking stuff from and how much it inconveniences them just for their own benefit

Your average robber steals because they are dirt poor and have absolutely nothing as they try sucking richard for money while you flash your fancy appliances and wonder why you get robbed.

718
Suggestions & Requests / A better train mod.
« on: January 30, 2014, 02:43:26 AM »
I was wondering if someone out there could make a better train mod. The one we have now just focuses on roller coasters. I need a train mod that can link cars together and can kill players, bots and vehicles while the train is in motion. I also need options to make the train invulnerable.

Custom track bricks would be a nice addition too.

719
Suggestions & Requests / Re: blow up vehicles underwater
« on: January 30, 2014, 02:21:32 AM »
There is an RTB pref in Drowning Vehicles to change the rate of damage.

Minimum was set to 100. You have to edit the script to lower that like I said.

720
The hazard train dies when it touches a player. That's the opposite of what I wanted. The original hazard train at least killed the player.

I'm trying to have a functioning train that goes around my island and that can kill anyone who collides with it when the train is in motion and nothing is available for me.

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