Tactical Bullstuff-1?
Makes since cause the handle is backwards.
So, that'd make it a Self Delete weapon?
Stuff from "Create a loadout" in Community projects.
'Survivour's Pride' Multipurpose assault rifle
<weapon>
<group x="976.1" y="738.25" rotation="0" scale="1.4843099696293856" flip="1,1">
<part id="Handguard022Down" x="2" y="12.3" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Handguard022Up" x="5.5" y="-11.1" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
</group>
<part id="Flashlight02" x="1022" y="751.9" rotation="0" scale="1.5531795631004826" flip="1,1" colors="666666,666666"/>
<part id="FStock07" x="656.95" y="722.95" rotation="0" scale="1" flip="1,1" colors="444444,666666,e1e1e1"/>
<part id="UReceiver011" x="953" y="695" rotation="0" scale="1.6455277450645236" flip="1,1" colors="666666,ffffff"/>
<part id="Shape03" x="770" y="699" rotation="0" scale="0.7201822776551445" flip="1,1" colors="666666"/>
<part id="Shape11" x="780" y="700" rotation="0" scale="0.7598410956022567" flip="1,1" colors="666666"/>
<part id="Bolt012" x="795.9" y="675.05" rotation="0" scale="1.2124424008849963" flip="1,1" colors="e1e1e1"/>
<part id="LReceiver008" x="811" y="732.95" rotation="0" scale="1" flip="1,1" colors="444444,444444"/>
<part id="Barrel031" x="923.1" y="698.95" rotation="0" scale="1" flip="-1,1" colors="e1e1e1"/>
<part id="PGrip010" x="734" y="773" rotation="13.265613871543067" scale="1.2026829417973834" flip="1,1" colors="cccccc"/>
<part id="RMag019" x="864" y="778" rotation="0" scale="1" flip="1,1" colors="444444"/>
</weapon>
'Magnusson' submachine gun
<weapon>
<group x="976.1" y="738.25" rotation="0" scale="1.4843099696293856" flip="1,1">
<part id="Handguard022Down" x="2" y="12.3" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Handguard022Up" x="5.5" y="-11.1" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
</group>
<part id="Flashlight02" x="1022" y="751.9" rotation="0" scale="1.5531795631004826" flip="1,1" colors="666666,666666"/>
<part id="FStock07" x="656.95" y="722.95" rotation="0" scale="1" flip="1,1" colors="444444,666666,e1e1e1"/>
<part id="UReceiver011" x="953" y="695" rotation="0" scale="1.6455277450645236" flip="1,1" colors="666666,ffffff"/>
<part id="Shape03" x="770" y="699" rotation="0" scale="0.7201822776551445" flip="1,1" colors="666666"/>
<part id="Shape11" x="780" y="700" rotation="0" scale="0.7598410956022567" flip="1,1" colors="666666"/>
<part id="Bolt012" x="795.9" y="675.05" rotation="0" scale="1.2124424008849963" flip="1,1" colors="e1e1e1"/>
<part id="LReceiver008" x="811" y="732.95" rotation="0" scale="1" flip="1,1" colors="444444,444444"/>
<part id="Barrel031" x="923.1" y="698.95" rotation="0" scale="1" flip="-1,1" colors="e1e1e1"/>
<part id="PGrip010" x="734" y="773" rotation="13.265613871543067" scale="1.2026829417973834" flip="1,1" colors="cccccc"/>
<part id="RMag019" x="864" y="778" rotation="0" scale="1" flip="1,1" colors="444444"/>
</weapon>