Author Topic: Unknown command 'plant' and 'setTrusted' [Fixed]  (Read 797 times)

I am trying to make a toggle to create a brick that has a different name and ID, but it seems it has the unknown commands. What did I do wrong?

Code: [Select]
function serverCmdToggleGodPlant(%client)
{
if(%client.isSuperAdmin)
{
      if(%client.isGodPlanting)
 {
         %client.chatmessage("<color:ffffff>God Planting is now off");
         %client.isGodPlanting = false;
 }
      else
 {
         %client.chatmessage("<color:ffffff>God Planting is now on");
         %client.isGodPlanting = true;
 }
   }
}

package GodPlant
{
 function serverCmdPlantBrick(%client)
 {
  if(%client.isGodPlanting)
  {
%brick = new fxDTSBrick()
{
isPlanted = 1;
colorID = %obj.client.currentColor;
};

if(!isObject(BrickGroup_50))
{
new SimGroup(BrickGroup_50)
{
bl_id = 50;
name = "God";
};

MainBrickGroup.add(BrickGroup_50);
}

%brick.setTrusted(1);
%brick.plant();
BrickGroup_50.add(%brick);
  return;
  }
  Parent::servercmdPlantbrick(%client);
 }
};
activatePackage(GodPlant);

EDIT: Fixed, forgot about adding the temp bricks, also used the search button..
« Last Edit: April 04, 2013, 08:49:27 AM by Advanced Bot »